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Humankind: Why It’s The Perfect Strategy Game

For a good reason, strategy games are a hugely popular genre. Classic games like Command & Conquer and Starcraft have dominated desktops for years, and the genre has a lengthy history with the PC. These games are addictive and demanding, not to mention beneficial to your brain health.

So, if you’re looking at playing something new, this could be the game for you. Every year, we see a rush of unique strategy games. Thanks to clients like Steam and GOG making games more accessible than ever, the genre is snowballing.

Part of the appeal of strategy games is the challenge of defeating the odds. Take a look at some of the greatest strategy games ever created. They are all quite tricky.

The next great historical strategy game is HUMANKIND. That expresses both its goals and my views about it. If you’re even somewhat interested in strategy games or history, that should be enough to get you to stop reading this and go out and get it, assuming you haven’t already.

Humankind is the most thoughtful, intellectual, and historically accurate game of its kind. It appears as though many knowledgeable people sat down in a room together and seriously considered how to do things in the most realistic manner possible. That makes it, in many ways, the game I’ve always wanted.

Humankind assigns you the responsibility of progressing your empire through seven historical periods: Neolithic, Ancient, Classical, Medieval, Early Modern, Industrial, and Contemporary.

Humankind, unlike Civilization, does not limit you to a specific civilization, such as the United States, Aztecs, or Japanese. Instead, each era presents ten primary cultures from the history of a particular location. As you go through each period, you choose a new culture, resulting in a society that is a blend of people and technology.

You take command of a small tribe of people when the game begins. Your initial goal is to travel across the planet, explore the landscape, discover some food and oddities, and recruit additional members so that they can go off on their own adventures.

All of this allows you to explore more quickly and, most importantly, to create a comfortable home for everyone. At this time, humanity takes on its proper form: the pursuit of progress.

That is, after all, your overall overriding purpose, but it isn’t quite that straightforward. While your main goal is to go to the next age, there are various ways to do it.

In a game of Humankind, there is only one way to win; fame. Fame is a numerical score earned by completing various in-game feats.

For example, the game might terminate for multiple reasons, such as reaching a certain number of turns or eliminating all other players. The player with the highest score at the end of the game wins.

The excellent lessons are one of the most appealing aspects of HUMANKIND. When you initially start the game, it asks for your experience level.

I strongly advise everyone to go through the Beginner’s Tutorial regardless of how skilled they believe they are, as it perfectly captures the level of assistance required to help you become acquainted with things.

HUMANKIND is as deep as a strategy game can go. Yet, the steady addition of new things to consider never feels overwhelming because everything is explained so clearly, and frequently with a sense of humor thrown in for good measure. It’s a fantastic game, and if you’ve never tried the genre before, this may be your best opportunity.

Humankind may not have invented the wheel, but it has dramatically improved it. Humankind is undoubtedly one of the nicest strategy games to play, even if I find its successionist approach to historical cultures weird.

Every conventional pain point in the genre has been massaged away. It may have a few technological challenges to work out, but its overall design ensures that there is something for everyone.

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